Main » 2012 » June » 05
- Hello, can you introduce yourself to our readers?
Hello everybody! I’m Pavel Kulikov, the Lead Game Designer on War
Thunder. This is a combat MMO game being developed and published by the
team at Gaijin Entertainment, which is located in Moscow, Russia.
- How long Gaijin has been working on WT?
The first steps were taken in 2009, after the release of our previous
WWII aviasimulation game – Wings of Prey. On April 1st, 2011 we
officially announced the project under the working title World of
Planes, and released the first screenshots from the early Alpha build.
The idea kept growing—more content was generated and the engine was
evolving—and by the end of the year we announced the new War Thunder
concept, featuring aerial, ground, and naval combat all rolled into one
game.
So War Thunder: World of Planes is only the beginning. Nevertheless, we
want it to be a great start for our WWII game universe and we are
working really hard on it. Read more>>
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We are glad to reveal new details about aviation of the Imperial Army and Navy of Japan.
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